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 Soothing Song Script

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Mammon
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PostSubject: Soothing Song Script   Thu Aug 26, 2010 10:05 am

courtesy of Miqu, let me know if it works AWU

http://pastebin.com/gNmX9p0Z

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Miqu



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PostSubject: My mistake.   Thu Aug 26, 2010 1:43 pm

I noticed a slight mistake in the script. I didn't change one of the functions that was originally in there (I didn't write it on a blank script, heh) which should result in some of the negative effects not being removed from the target PCs. I also made a logic mistake I immediately spotted on second examination. Here's the fixed version:

http://pastebin.com/mXRmcCji

My apoligies for the inconvenience. Still not tested in-game, though.
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PostSubject: Re: Soothing Song Script   Thu Aug 26, 2010 5:17 pm

Hey man, you are giving us a hand, no need to apologize. I will test it now.

Thankyou for your time. Very Happy
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PostSubject: Re: Soothing Song Script   Thu Aug 26, 2010 5:30 pm

It still does not seem to be working, I am going over the spells.2da and feats.2da to ensure its not something wrong there.
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PostSubject: Re: Soothing Song Script   Thu Aug 26, 2010 5:44 pm

It's strange that this is giving us so much trouble. I'll look at it and start from scratch. Maybe it's an issue with the base script we're using.

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PostSubject: Re: Soothing Song Script   Thu Aug 26, 2010 10:26 pm

We rebuilt it from the ground up, and it still is not applying any effects. I find it mind boggling I can write scripts to use bardic performance to give the entire party SR, Saving Throw Bonuses, Ac Bonuses, or make Death Effects, but cannot get it one to heal or apply regen to the party. scratch

Putting this script on the back burner for now, but should anyone be interested in seeing what we had here are our last two scripts.

Regen Version
Direct Heal Version
Direct Heal V3
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PostSubject: Re: Soothing Song Script   Thu Aug 26, 2010 11:19 pm

And it all comes down to a simple spelling error in a .2da.

:-\

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PostSubject: Re: Soothing Song Script   Thu Aug 26, 2010 11:29 pm

Well, we found the problem... i have dyslexia (not really), and mislabeled the impact script. But we are trucking now.
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